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<title>github/NotEnoughUpdates.git/Update Notes, branch crafts/villagers</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/'/>
<entry>
<title>villager trades now in the changelogs, also dev mode support uiuiui</title>
<updated>2022-02-10T20:16:41+00:00</updated>
<author>
<name>nea</name>
<email>romangraef@gmail.com</email>
</author>
<published>2022-02-10T20:16:41+00:00</published>
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</pre>
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</entry>
<entry>
<title>bug fixes (#75)</title>
<updated>2022-02-08T23:16:09+00:00</updated>
<author>
<name>Lulonaut</name>
<email>67191924+Lulonaut@users.noreply.github.com</email>
</author>
<published>2022-02-08T23:16:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=346788609546690084f21210c52940b7a4b6c99c'/>
<id>346788609546690084f21210c52940b7a4b6c99c</id>
<content type='text'>
* professional fix

* fix neuec presets not copying some attributes

* make it better and dismiss review from nea :)

* add strikethrough fix to changelog (sorry nea)</content>
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<pre>
* professional fix

* fix neuec presets not copying some attributes

* make it better and dismiss review from nea :)

* add strikethrough fix to changelog (sorry nea)</pre>
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</content>
</entry>
<entry>
<title>Add sounds and rework the existing textures to custom Dwarven Mines /…  (#51)</title>
<updated>2022-01-16T00:03:04+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2022-01-16T00:03:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=c81b6a34ae7bbb70a11f23f49422f2fceffa689c'/>
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* Pre Work of custom biomes

* Work on auto chunk update, Add Debug command

* Added 6 new biomes that are used in crystal hollows

* Made it so the biomes are registered in the main class so it loads properly

* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks

* Config fixups

* make titanium sounds work

* Added sounds per gemstone type

* fix dwarven mines sounds

* stop spamming sound effects with config

* Changelog for CH custom blocks

* add all the files

* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: nopothegamer &lt;40329022+nopothegamer@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</content>
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<pre>
* Pre Work of custom biomes

* Work on auto chunk update, Add Debug command

* Added 6 new biomes that are used in crystal hollows

* Made it so the biomes are registered in the main class so it loads properly

* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks

* Config fixups

* make titanium sounds work

* Added sounds per gemstone type

* fix dwarven mines sounds

* stop spamming sound effects with config

* Changelog for CH custom blocks

* add all the files

* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: nopothegamer &lt;40329022+nopothegamer@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Some bugfixes (#56)</title>
<updated>2022-01-12T20:31:50+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-12T20:31:50+00:00</published>
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<id>c6a769f1524f404137af26de98bf39a06d5b0296</id>
<content type='text'>
* fixed caching

* Added skyblock check to replace social options

* remove pet tooltip + made it not on by default

* fixed texture oops

* fixed texture oops</content>
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* fixed caching

* Added skyblock check to replace social options

* remove pet tooltip + made it not on by default

* fixed texture oops

* fixed texture oops</pre>
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</content>
</entry>
<entry>
<title>Update 2.1.md (#50)</title>
<updated>2022-01-02T15:48:27+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-02T15:48:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=d6adec7cc55640af48f10517318f73f7a9d8b579'/>
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</pre>
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</entry>
<entry>
<title>Added custom wardrobe display for the new stuff they have put on the alpha (#36)</title>
<updated>2022-01-01T22:07:24+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-01T22:07:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=0f3cfc259f89c22840b761931e238d699f17acc7'/>
<id>0f3cfc259f89c22840b761931e238d699f17acc7</id>
<content type='text'>
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)

* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere

* Added a custom armor stuff for the alpha content

* Made it so it doesnt show if you dont have hide potion effects on

* very cool and epic armor display (dont look at the code its bad) ((not finished))

* hello yes please test armor hud (finished but i will clean it up a lil)

* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash

* fixed neubutton placment but the fix works (i hope)

* i see no reason for this to work outside skyblock soo

* ery wanted it to be possible for an on texture to be different to an off texture in /neu

* Added "Has Advanced Tab" to /neustats

* Added "Has Advanced Tab" to /neustats

* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)

* tried to fix the gui being offset

* Add a pet display for your inventory

* tries to show your pet stats in the inv display

* skyblock check

* Fix texture

* try to lower file size by unused assets

* patch notes !

* remove some random code that wasnt doing anything

* added a repo check to see if the wardrobe stuff has come out yet

* fixed it showing wrong pet

* fixed caching</content>
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<pre>
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)

* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere

* Added a custom armor stuff for the alpha content

* Made it so it doesnt show if you dont have hide potion effects on

* very cool and epic armor display (dont look at the code its bad) ((not finished))

* hello yes please test armor hud (finished but i will clean it up a lil)

* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash

* fixed neubutton placment but the fix works (i hope)

* i see no reason for this to work outside skyblock soo

* ery wanted it to be possible for an on texture to be different to an off texture in /neu

* Added "Has Advanced Tab" to /neustats

* Added "Has Advanced Tab" to /neustats

* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)

* tried to fix the gui being offset

* Add a pet display for your inventory

* tries to show your pet stats in the inv display

* skyblock check

* Fix texture

* try to lower file size by unused assets

* patch notes !

* remove some random code that wasnt doing anything

* added a repo check to see if the wardrobe stuff has come out yet

* fixed it showing wrong pet

* fixed caching</pre>
</div>
</content>
</entry>
<entry>
<title>Added some things (#49)</title>
<updated>2022-01-01T21:56:14+00:00</updated>
<author>
<name>efefury</name>
<email>69400149+efefury@users.noreply.github.com</email>
</author>
<published>2022-01-01T21:56:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=a2caf04c1e4a3a4f38d13c1c80db83f624c838d6'/>
<id>a2caf04c1e4a3a4f38d13c1c80db83f624c838d6</id>
<content type='text'>
Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;</content>
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Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;</pre>
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</entry>
<entry>
<title>Adding support for more recipe types and forge recipes (#40)</title>
<updated>2021-12-30T13:37:02+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2021-12-30T13:37:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=b0b0b7567ec0656c60f2f3e4730c0edace353fb7'/>
<id>b0b0b7567ec0656c60f2f3e4730c0edace353fb7</id>
<content type='text'>
* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</content>
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* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</pre>
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</content>
</entry>
<entry>
<title>more code clean up (#38)</title>
<updated>2021-12-28T05:49:28+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2021-12-28T05:49:28+00:00</published>
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</pre>
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</entry>
<entry>
<title>Added custom 🦀 hat system (#39)</title>
<updated>2021-12-24T13:10:39+00:00</updated>
<author>
<name>jani270</name>
<email>69345714+jani270@users.noreply.github.com</email>
</author>
<published>2021-12-24T13:10:39+00:00</published>
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<id>0aa264dd9df3205cf9641f052b6622fd36b811d5</id>
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* Update NEUManager.java

* Update 2.1.md

* nopo asked</content>
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* Update NEUManager.java

* Update 2.1.md

* nopo asked</pre>
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